← All mods Various World

Various World

Expansion oriented Minecraft mod for Forge and NeoForge - new difficulties, tools, materials and workbenches. Across world and its beauty!

Expansion oriented Minecraft mod for Forge (1.16.5-1.20.1) and Neoforge (1.21.1-1.21.8+), that try to expanse Minecraft content in general: New difficulties, tools and materials, materials and workbenches, to fit its slogan - Across world and its beauty!

FAQ

Why in mod's versions for Minecraft 1.21.+ content so differ?

For NeoForge versions.

Various World in time of release of v3.5.2 was pretty big project. It wasn't vanilla-like at all with some stuff in any aspect of game. This concept of variety of content with low quality and remainings of code from earlier versions of mod that were made with mcreator where trashing project, as a result - mod needed a global review.


In development of remake versions - Lyof (author of End's Phantasm)'s registry was used, that simplified and cleaned code that were remained from 1.20.1 version. Textures were redrew, models remade - instead of bosses and rpg stuff, content for QoL in game were added, including: gemsmithing, portable beacon (artifact table), disassembly table and so on that don't impact game that much what did in former versions.

How to summon mod bosses and what they drop?

For Forge versions.

Crystalic Warrior - first boss in Various World, looks like regular golem covered by crystals. Can be summoned by clicking on its altar with crystalic strength item. Altar on its way can be found in structure made out of rose quartz in Crystalic Forest biome. By defeating it, player unlock ability to go into Sculk Valley biome.


Dark Spirit - flyable boss, looks like humanoid version of vex. Can be summoned clicking on its altar with crystalic gem item dropped by Crystalic Warrior. Altar can be found in levitating structure above Dark Oak forest biome.


Sculk Necromancer - huge skeleton boss. Can be summoned clicking on its altar with empty hand. Altar can be found in surface-underground structure in Sculk Valley biome.


Lord Furies - small dragon boss. Can be summoned clicking on its altar with 3 specific shards found in its structure. Altar can be found in main tower of its structure in End.

How to stop Sculk Valley to hit player?

Once you defeated Crystalic Warrior, biome will stop to damage player.

What does Totem of Spirit do?

This totem dropped from Dark Spirit gives ability for player of creative fly, if player 5 or less blocks above any solid block.

What does Artifacts' Table do?

Items like Explorer Necklace, Regeneration Gem and similar consider as artifacts that can be put into table, as a result, player gets 32x32x32 area portative beacon that gives some effects according to put items.

Biomes

  • Peaceful Wasteland - savanna-like biome, full of magnolia trees and friendly spirits. In biome can be spawned: wolf, spirit of peaceful wasteland, and allay. Features: magnolia trees, saffrons and bunches of grass.
  • Shiny Valley - stepp-like biome, usually nearby water with fullness of lakes, gneiss and brightness. In biome can be spawned: dromophant, zombie of various biomes and spirit of peaceful wasteland. Feature: jungle-magnolia trees, layers of gneiss, water lakes.
  • Crystalic Forest - midlands-like biome, fulled by crystals. In biome can be spawned: zombie of various biomes, crystalic slimes and other hostile mobs of Minecraft. Features: crystalic oak trees, crystalic big mushrooms, and crystalic geodes underground. Structures: crystalic villagers' village, crystalic temple (place, where Crystalic Warrior can be summoned).
  • Sculk Valley - highlands-like biome, that presents sculk world above darkness of deep of Minecraft's overworld. In biome can be spawned: Spirit Summoned by Sculks, Sculk Skeletons, and other hostile mobs of Minecraft. Features: Biome unlocks only after slaying of Crystalic Warrior, high sculk trees and bunches of spiky sculk. Structures: sculk necromancer dungeon (place, where Sculk Skeleton Necromancer can be summoned).
  • Caverns of Deep - cave biome of luminous mushrooms. In biome can be spawned: spirit of deep caverns, dark fury and other hostile mobs of Minecraft. Features: water lakes, big luminous mycenas, and vines of dragon eyes branches.
  • Caverns of Magma overgrowths - cave biome of hottness and magma. In biome can be spawned: zombie of magma overgrowth, zombie of various biomes and other hostile mobs of Minecraft. Features: layers of stoned magma, bunches of anthurium and glowstone. Structures: black stoned magma bricks dungeon.

Mobs

  • Zombie of Various Biomes - zombie-like hostile mob, keeper of crystalic strength. Most often spawns in Crystalic Forest biome. Can drop crystalic strength, magic vine, glowstone, crystalic slimeball.
  • Zombie of Stony Magma - zombie-like hostile mob. Most often spawns in Caverns of Magma overgrowths. Can drop magma-related items.
  • Various Armed Skeleton - skeleton-like hostile mob. Spawns around Minecraft's overworld. Can drop pieces of armor, that equiped on.
  • Sculk Skeleton - skeleton-like hostile mob. Spawns in Sculk Valley and in Necromancer's dungeon. Can drop sculk-related items, including sculked darknium sword and sculk armor.
  • Zany Viler Witch - Minecraft Earth witch mob. Spawns in its expanded swamp hut. Can drop witch-related items.
  • Wandering Spirit Summoned of Sculks - sculk-related hostile mob inspired by first concepts of Warden. Spawns in Sculk Valley. Can drop sculk-related items.
  • Spirit of Peaceful Wasteland - allay-like creature mob. Spawns in Peaceful Wasteland and Shiny Valley. Can drop item, that has in hand. When tamed - heals nearby players and hits owner's target.
  • Spirit of Deep Caverns - allay-like creature mob. Spawns in Caverns of Deep and Caverns of Magma Overgrowth. Can drop item, that has in hand. When tamed - applies effect of haste to its owner.
  • Dromophant - elephant-like creature mob. Spawns in Shiny Valley. When tamed - up to 2 players can ride it.

Bosses

  • Crystalic Warrior - First mod's boss, that unlocks Sculk Valley. Can be spawned by clicking 'crystalic strength item' on altar. Altar can be found in crystalic temple - structure in Crystalic Forest. Warrior behaves like iron golem, but can leap on its target and knock with ignoring of knockback resistance. As result of slaying drops: pieces of crystalic armor and crystalic sword.
  • Spirit of Dark - Vex-like mod's boss. Can be spawned in its platforms-like structure (most often can be found above dark oak forest), by clicking with crystal gem, item dropped by Crystalic Warrior. Spirit behaves like big vex, with ability of blocking by shields, its shields' shooting in player, and teleporting up to player. As result of slaying drops: pieces of angel-star armor and totem of dark spirit.
  • Sculk Necromancer Skeleton - Sculk-related boss. Can be spawned in dungeon in Sculk Valley (dungeon has 2 variants, where one without altar of boss), by interacting with altar. Necromancer behaves like evoker, with ability of shooting chains on target (recommend to use shield to block it), and spawns sculk skeletons. As result of slaying drops: sculk scythe or necromancer wand, and sculk-related items.
  • Lord of Furies - Dragon-like boss. Can be spawned in its end-city-like structure in End, by clicking on its altar with 3 shards, that can be found in chests of structure. Lord of Furies behaves like smaller variant of Ender Dragon, can't destroy blocks, but can spawn its myrmidons - dark furies. As result of slaying drops: its head and its scales.

'More colors' advancement

Some mod's items can be united to recolor weapons. To upgrade weapon - it have to be put in offhand of player, and material have to be put in main hand (f.e. - sculk scythe + crystal shard).